Sciweavers

1028 search results - page 72 / 206
» Character sets of strings
Sort
View
133
Voted
SI3D
2005
ACM
15 years 8 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne
138
Voted
SSPR
2004
Springer
15 years 8 months ago
Structures of Covariance Matrix in Handwritten Character Recognition
The integrated approach is a classifier established on statistical estimator and artificial neural network. This consists of preliminary data whitening transformation which provide...
Sarunas Raudys, Masakazu Iwamura
125
Voted
AAI
2005
106views more  AAI 2005»
15 years 2 months ago
The Empathic Companion: A Character-Based Interface That Addresses Users' Affective States
In this paper, we report on our efforts in developing affective character-based interfaces, i.e. interfaces that recognize and measure affective information of the user and addres...
Helmut Prendinger, Mitsuru Ishizuka
130
Voted
TOG
2008
127views more  TOG 2008»
15 years 2 months ago
Animating responsive characters with dynamic constraints in near-unactuated coordinates
This paper presents a technique to enhance a kinematically controlled virtual character with a generic class of dynamic responses to small perturbations. Given an input motion seq...
Yuting Ye, C. Karen Liu
125
Voted
TOG
2008
154views more  TOG 2008»
15 years 2 months ago
Accelerometer-based user interfaces for the control of a physically simulated character
In late 2006, Nintendo released a new game controller, the Wiimote, which included a three-axis accelerometer. Since then, a large variety of novel applications for these controll...
Takaaki Shiratori, Jessica K. Hodgins