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SPEECH
2002
112views more  SPEECH 2002»
13 years 7 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
IRI
2008
IEEE
14 years 2 months ago
An alignment-based surface pattern for a question answering system
In this paper, we propose an alignment-based surface pattern approach, called ABSP, which integrates semantic information into syntactic patterns for question answering (QA). ABSP...
Cheng-Lung Sung, Cheng-Wei Lee, Hsu-Chun Yen, Wen-...
AICCSA
2006
IEEE
136views Hardware» more  AICCSA 2006»
14 years 2 months ago
The Branding Analysis Pattern
Branding is a concept that spans multiple areas of application. It is used to create identifiable associations between any type of entity and its brands, with the sole purpose of ...
Huáscar A. Sánchez, Mohamed E. Fayad
ICAPR
2001
Springer
14 years 19 days ago
Grouping via the Matching of Repeated Patterns
Abstract. In this contribution, a novel and robust, geometry-based grouping strategy is proposed. Repeated, planar patterns in special relative positions are detected. The grouping...
Andreas Turina, Tinne Tuytelaars, Theo Moons, Luc ...
DMKD
1997
ACM
198views Data Mining» more  DMKD 1997»
14 years 10 days ago
Clustering Based On Association Rule Hypergraphs
Clustering in data mining is a discovery process that groups a set of data such that the intracluster similarity is maximized and the intercluster similarity is minimized. These d...
Eui-Hong Han, George Karypis, Vipin Kumar, Bamshad...