We propose an extension to current view-based mediator systems called model-based mediation, in which views are defined and executed at the level of conceptual models (CMs) rather...
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Amodelisasimplifiedrepresentationofanaspect of the world for a specific purpose. In complex systems, many aspects are to be handled, from architectural aspects to dynamic behavior,...
This paper describes a number of effective techniques for visualizing some of the more complex data relationships that characterize an electric power system in real time. Power sy...
The need for negotiation in multi-agent systems stems from the requirement for agents to solve the problems posed by their interdependence upon one another. Negotiation provides a...
Simon Parsons, Carles Sierra, Nicholas R. Jennings