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TEI
2010
ACM
128views Hardware» more  TEI 2010»
14 years 4 months ago
Texturing the "material turn" in interaction design
Advances in the creation of computational materials are transforming our thinking about relations between the physical and digital. In this paper we characterize this transformati...
Erica Robles, Mikael Wiberg
ATAL
2009
Springer
14 years 4 months ago
False name manipulations in weighted voting games: splitting, merging and annexation
An important aspect of mechanism design in social choice protocols and multiagent systems is to discourage insincere and manipulative behaviour. We examine the computational compl...
Haris Aziz, Mike Paterson
ATAL
2009
Springer
14 years 4 months ago
Graph-based methods for the analysis of large-scale multiagent systems
Multiagent systems are often characterized by complex, and sometimes unpredictable interactions amongst their autonomous components. While these systems can provide robust and sca...
Wilbur Peng, William Krueger, Alexander Grushin, P...
CVPR
2009
IEEE
14 years 4 months ago
Recovering Specular Surfaces Using Curved Line Images
We present a new shape-from-distortion framework for recovering specular (reflective/refractive) surfaces. While most existing approaches rely on accurate correspondences between 2...
Yuanyuan Ding, Jingyi Yu, Peter Sturm
COMPGEOM
2006
ACM
14 years 3 months ago
Provably good sampling and meshing of Lipschitz surfaces
In the last decade, a great deal of work has been devoted to the elaboration of a sampling theory for smooth surfaces. The goal was to ensure a good reconstruction of a given surf...
Jean-Daniel Boissonnat, Steve Oudot