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VRML
2004
ACM
14 years 29 days ago
Automatic derivation of electronic maps from X3D/VRML worlds
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
Lucio Ieronutti, Roberto Ranon, Luca Chittaro
PET
2012
Springer
11 years 10 months ago
PRISM - Privacy-Preserving Search in MapReduce
We present PRISM, a privacy-preserving scheme for word search in cloud computing. In the face of a curious cloud provider, the main challenge is to design a scheme that achieves pr...
Erik-Oliver Blass, Roberto Di Pietro, Refik Molva,...
IJCNN
2006
IEEE
14 years 1 months ago
Modeling Cortical Maps with Feed-Backs
Abstract— High-level specification of how the brain represents and categorizes the causes of its sensory input allows to link “what is to be done” (perceptual task) with “...
Thierry Viéville, Pierre Kornprobst
VISUALIZATION
1998
IEEE
13 years 11 months ago
Constrained optimal framings of curves and surfaces using quaternion Gauss maps
We propose a general paradigm for computing optimal coordinate frame fields that may be exploited to visualize curves and surfaces. Parallel-transport framings, which work well fo...
Andrew J. Hanson
CGF
2008
200views more  CGF 2008»
13 years 7 months ago
Deep Opacity Maps
We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a d...
Cem Yuksel, John Keyser