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CSFW
2006
IEEE
14 years 23 days ago
Information-Flow Security for Interactive Programs
Abstract. Interactive programs allow users to engage in input and output throughout execution. The ubiquity of such programs motivates the development of models for reasoning about...
Kevin R. O'Neill, Michael R. Clarkson, Stephen Cho...
ACL
1998
13 years 8 months ago
Learning Optimal Dialogue Strategies: A Case Study of a Spoken Dialogue Agent for Email
This paper describes a novel method by which a dialogue agent can learn to choose an optimal dialogue strategy. While it is widely agreed that dialogue strategies should be formul...
Marilyn A. Walker, Jeanne Frommer, Shrikanth Naray...
ICSOC
2010
Springer
13 years 5 months ago
Artifact-Centric Choreographies
Classical notations for service collaborations focus either on the control flow of participating services (interacting models) or the order in which messages are exchanged (intera...
Niels Lohmann, Karsten Wolf
GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
14 years 7 days ago
An autonomous explore/exploit strategy
In reinforcement learning problems it has been considered that neither exploitation nor exploration can be pursued exclusively without failing at the task. The optimal balance bet...
Alex McMahon, Dan Scott, William N. L. Browne
NN
2006
Springer
140views Neural Networks» more  NN 2006»
13 years 6 months ago
Neural mechanism for stochastic behaviour during a competitive game
Previous studies have shown that non-human primates can generate highly stochastic choice behaviour, especially when this is required during a competitive interaction with another...
Alireza Soltani, Daeyeol Lee, Xiao-Jing Wang