: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Huge challenges exist with systems and networks that must dependably satisfy stringent requirements for security, reliability, and other attributes of trustworthiness. Drawing on ...
Since the ARPAnet, network designers have built localized mechanisms for statistical multiplexing, load balancing, and failure resilience, often without understanding the broader ...
Damon Wischik, Mark Handley, Marcelo Bagnulo Braun
This paper shows how some of the TINA principles used in the development of Service Management techniques for the Broadband ISDN may be applied to the management of Internet Servic...
Quincy Cabell, Peter T. Kirstein, Theodore Pagtzis...
Remote attestation is the activity of making a claim about properties of a target by supplying evidence to an appraiser over a network. We identify five central principles to guid...
George Coker, Joshua D. Guttman, Peter Loscocco, A...