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APPROX
2010
Springer
148views Algorithms» more  APPROX 2010»
13 years 9 months ago
Learning and Lower Bounds for AC0 with Threshold Gates
In 2002 Jackson et al. [JKS02] asked whether AC0 circuits augmented with a threshold gate at the output can be efficiently learned from uniform random examples. We answer this ques...
Parikshit Gopalan, Rocco A. Servedio
AAAI
2010
13 years 9 months ago
Propagating Conjunctions of AllDifferent Constraints
We study propagation algorithms for the conjunction of two ALLDIFFERENT constraints. Solutions of an ALLDIFFERENT constraint can be seen as perfect matchings on the variable/value...
Christian Bessiere, George Katsirelos, Nina Narody...
AMW
2010
13 years 9 months ago
Multiresolution Cube Estimators for Sensor Network Aggregate Queries
In this work we present in-network techniques to improve the efficiency of spatial aggregate queries. Such queries are very common in a sensornet setting, demanding more targeted t...
Alexandra Meliou, Carlos Guestrin, Joseph M. Helle...
NIPS
2007
13 years 9 months ago
What makes some POMDP problems easy to approximate?
Point-based algorithms have been surprisingly successful in computing approximately optimal solutions for partially observable Markov decision processes (POMDPs) in high dimension...
David Hsu, Wee Sun Lee, Nan Rong
CORR
2008
Springer
137views Education» more  CORR 2008»
13 years 8 months ago
On the Complexity of Nash Equilibria of Action-Graph Games
Abstract. We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that e...
Constantinos Daskalakis, Grant Schoenebeck, Gregor...