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» Cinematic Camera Control in 3D Computer Games
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ICRA
2009
IEEE
139views Robotics» more  ICRA 2009»
14 years 2 months ago
Laser-based navigation enhanced with 3D time-of-flight data
— Navigation and obstacle avoidance in robotics using planar laser scans has matured over the last decades. They basically enable robots to penetrate highly dynamic and populated...
Fang Yuan, Agnes Swadzba, Roland Philippsen, Orhan...
AIIDE
2009
13 years 8 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
FDG
2009
ACM
14 years 2 months ago
Evaluation of intelligent camera control systems based on cognitive models of comprehension
We propose a novel evaluation methodology for intelligent camera control systems based on established techniques of measuring story comprehension from cognitive psychology. The pr...
Arnav Jhala, R. Michael Young
SIGPRO
2002
132views more  SIGPRO 2002»
13 years 7 months ago
Coding of 3D virtual objects with NURBS
With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Diego Santa Cruz, Touradj Ebrahimi
SIGGRAPH
2010
ACM
13 years 6 months ago
Nonlinear disparity mapping for stereoscopic 3D
This paper addresses the problem of remapping the disparity range of stereoscopic images and video. Such operations are highly important for a variety of issues arising from the p...
Manuel Lang, Alexander Hornung, Oliver Wang, Steve...