We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
This paper describes a system to support humanities scholars in their interpretation of literary work. It presents a user interface and web architecture that integrates text minin...
Catherine Plaisant, James Rose, Bei Yu, Loretta Au...
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
The specification of model adaptation and generation rules is a topic of great interest for the user interface development community, since there are more and more approaches supp...
This paper introduces Jump, a prototype computer vision-based system that transforms paper-based architectural documents into tangible query interfaces. Specifically, Jump allows ...
Michael Terry, Janet Cheung, Justin Lee, Terry Par...