Sciweavers

1520 search results - page 168 / 304
» Class Hierarchy Specialization
Sort
View
ICLP
2009
Springer
14 years 8 months ago
Answer Set Programming for Single-Player Games in General Game Playing
As a novel, grand AI challenge, General Game Playing is concerned with the development of systems that understand the rules of unknown games and play these games well without human...
Michael Thielscher
CP
2009
Springer
14 years 8 months ago
Modelling Equidistant Frequency Permutation Arrays: An Application of Constraints to Mathematics
Equidistant Frequency Permutation Arrays are combinatorial objects of interest in coding theory. A frequency permutation array is a type of constant composition code in which each ...
Sophie Huczynska, Paul McKay, Ian Miguel, Peter Ni...
CHI
2007
ACM
14 years 8 months ago
Defining high-throughput email users
In this paper we make the case for the existence and importance of a special class of email user, the highthroughput email user, whose needs are not wellserved by current clients....
Joshua B. Gross
VLDB
2003
ACM
114views Database» more  VLDB 2003»
14 years 8 months ago
Managing multiple and distributed ontologies on the Semantic Web
Abstract. In traditional software systems, significant attention is devoted to keeping modules well separated and coherent with respect to functionality, thus ensuring that changes...
Alexander Maedche, Boris Motik, Ljiljana Stojanovi...
ICSE
2003
IEEE-ACM
14 years 8 months ago
A Component Architecture for an Extensible, Highly Integrated Context-Aware Computing Infrastructure
Ubiquitous context-aware computing systems present several challenges in their construction. Principal among them is the tradeoff between easily providing new contextaware service...
William G. Griswold, Robert T. Boyer, Steven W. Br...