The emergence of online games has fundamentally changed security requirements for computer games, which previously were largely concerned with copy protection. In this paper, we e...
We describe a new application of interactive participatory performance in interaction design. Our pragmatic strategy permits us to use performance as an investigatory tool in the ...
Robyn Taylor, Pierre Boulanger, Patrick Olivier, J...
We propose a methodology for hypermedia design which is based on a UML profile for the hypermedia domain. Starting with a use case analysis and a conceptual model of the applicatio...
In this study, we propose the use of specialized influence models to capture the dynamic behavior of a Network-onChip (NoC). Our goal is to construct a versatile modeling framewor...
: The need for support of multi-user interaction is growing in several application domains, including the Web. However, there is a lack of tools able to support designers and devel...