In previous years, various real-time scheduling techniques have been proposed to improve the performance of a distributed multimedia system. However, not much work has been done o...
We present the design, implementation, and user testing of a prototype augmented reality application to support military mechanics conducting routine maintenance tasks inside an a...
In mechanism design, the goal is to create rules for making a decision based on the preferences of multiple parties (agents), while taking into account that agents may behave stra...
Vincent Conitzer, Nicole Immorlica, Joshua Letchfo...
Abstract. In 1982, Bennett and Brassard suggested a new way to provide privacy in long distance communications with security based on the correctness of the basic principles of qua...
The design of deterministic and fair mechanisms for selection among a set of self-motivated agents based solely on these agents' input is a major challenge in multiagent syst...