In this article we show the results of an extensive research on scenario evolution. We investigated twelve case studies spanning over 200 scenarios that contained over 800 episode...
Karin Breitman, Julio Cesar Sampaio do Prado Leite
Splatting is widely applied in many areas, including volume, point-based, and image-based rendering. Improvements to splatting, such as eliminating popping and color bleeding, occ...
Jian Huang, Roger Crawfis, Naeem Shareef, Klaus Mu...
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Chi calculus was proposed as a process algebra that has a uniform treatment of names. The paper carries out a systematic study of bisimilarities for chi processes. The notion of L-...