We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
We present a motion synthesis framework capable of producing a wide variety of important human behaviors that have rarely been studied, including getting up from the ground, crawl...
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
Oscillatory motion is ubiquitous in computer graphics, yet existing animation techniques are ill-suited to its authoring. We introduce a new type of spline for this purpose, known...
This paper presents a set of Augmented Reality (AR) based interaction techniques for spatial analysis of medical datasets. Computer-aided medical planning tools such as our Virtua...
Bernhard Reitinger, Pascal Werlberger, Alexander B...