We present an introspection/reflection framework for SystemC which extracts design-relevant structure information and transaction data under any LRM-2.1 compliant simulation kern...
Structured Peer-to-Peer systems are designed for a highly scalable, self organizing, and efficient lookup for data. The key space of the so-called Distributed Hash Tables (DHTs) ...
Simon Rieche, Klaus Wehrle, Leo Petrak, Clemens Wr...
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
— While current Peer-to-Peer (P2P) systems facilitate static file sharing, newly-developed applications demand that P2P systems be able to manage dynamically-changing files. Ma...
We study proof systems for reasoning about logical consequences and refinement of structured specifications, based on similar systems proposed earlier in the literature [ST 88, Wi...