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MUM
2005
ACM
129views Multimedia» more  MUM 2005»
14 years 2 months ago
Mobile camera-based adaptive viewing
In this paper, we present an approach for facilitating user interaction on mobile devices, focusing on camera-enabled mobile phones. A user interacts with an application by moving...
Antonio Haro, Koichi Mori, Vidya Setlur, Tolga K. ...
ICAPR
2005
Springer
14 years 2 months ago
3D Action Modeling and Reconstruction for 2D Human Body Tracking
In this paper we present a technique for predicting the 2D human body joints and limbs position in monocular image sequences, and reconstructing its corresponding 3D postures using...
Ignasi Rius, Daniel Rowe, Jordi Gonzàlez, F...
ICCS
2005
Springer
14 years 2 months ago
Simulation and Visualization of Air Flow Around Bat Wings During Flight
This paper presents a case study of interdisciplinary collaboration in building a set of tools to simulate and visualize airflow around bat wings during flight. A motion capture sy...
Igor Pivkin, Eduardo Hueso, R. Weinstein, David H....
GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 1 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
DATE
2010
IEEE
155views Hardware» more  DATE 2010»
14 years 1 months ago
Scheduling and energy-distortion tradeoffs with operational refinement of image processing
— Ubiquitous image processing tasks (such as transform decompositions, filtering and motion estimation) do not currently provide graceful degradation when their clock-cycles budg...
Davide Anastasia, Yiannis Andreopoulos