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HPCN
1998
Springer
14 years 2 months ago
DISCWorld: A Distributed High Performance Computing Environment
An increasing number of science and engineering applications require distributed and parallel computing resources to satisfy user response-time requirements. Distributed science a...
Kenneth A. Hawick, Heath A. James, Craig J. Patten...
ESA
2010
Springer
170views Algorithms» more  ESA 2010»
13 years 11 months ago
Streaming Graph Computations with a Helpful Advisor
Motivated by the trend to outsource work to commercial cloud computing services, we consider a variation of the streaming paradigm where a streaming algorithm can be assisted by a...
Graham Cormode, Michael Mitzenmacher, Justin Thale...
CROSSROADS
2010
13 years 5 months ago
Massive multiplayer human computation for fun, money, and survival
Crowdsourcing is an effective tool to solve hard tasks. By bringing 100,000s of people to work on simple tasks that only humans can do, we can go far beyond traditional models of ...
Lukas Biewald
CVGIP
2007
99views more  CVGIP 2007»
13 years 10 months ago
Meshless geometric subdivision
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Carsten Moenning, Facundo Mémoli, Guillermo...
WSC
2008
14 years 22 days ago
An application of parallel Monte Carlo modeling for real-time disease surveillance
The global health, threatened by emerging infectious diseases, pandemic influenza, and biological warfare, is becoming increasingly dependent on the rapid acquisition, processing,...
David W. Bauer, Mojdeh Mohtashemi