Sciweavers

798 search results - page 125 / 160
» Cloud Computing Roundtable
Sort
View
HCI
2009
13 years 5 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
ISVC
2005
Springer
14 years 1 months ago
Direct Point Rendering on GPU
In this paper, we propose a method for directly rendering point sets which only have positional information by using recent graphics processors (GPUs). Almost all the algorithms in...
Hiroaki Kawata, Takashi Kanai
CVPR
2012
IEEE
11 years 10 months ago
Curvature-based regularization for surface approximation
We propose an energy-based framework for approximating surfaces from a cloud of point measurements corrupted by noise and outliers. Our energy assigns a tangent plane to each (noi...
Carl Olsson, Yuri Boykov
HPCN
1998
Springer
13 years 12 months ago
DISCWorld: A Distributed High Performance Computing Environment
An increasing number of science and engineering applications require distributed and parallel computing resources to satisfy user response-time requirements. Distributed science a...
Kenneth A. Hawick, Heath A. James, Craig J. Patten...
ESA
2010
Springer
170views Algorithms» more  ESA 2010»
13 years 8 months ago
Streaming Graph Computations with a Helpful Advisor
Motivated by the trend to outsource work to commercial cloud computing services, we consider a variation of the streaming paradigm where a streaming algorithm can be assisted by a...
Graham Cormode, Michael Mitzenmacher, Justin Thale...