The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
Data access in HPC infrastructures is realized via user-level networking and OS-bypass techniques through which nodes can communicate with high bandwidth and low-latency. Virtualiz...
In this paper, we present a new technique for extracting regions of interest (ROI) applying a local watershed transformation. The proposed strategy for computing catchment basins ...
MPEG-4 which is currently being developed by MPEG (Moving Pictures Experts Group), is poised to become a standard for supporting current and emerging interactive multimedia applic...