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» Clustering players for load balancing in virtual worlds
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ACSC
2002
IEEE
14 years 14 days ago
AdJava - Automatic Distribution of Java Applications
The majority of the world’s computing resources remains idle most of the time. By using this resource pool, an individual computation may be completed in a fraction of time requ...
Mohammad M. Fuad, Michael J. Oudshoorn
HOTOS
2009
IEEE
13 years 11 months ago
An End to the Middle
The last fifteen years has seen a vast proliferation of middleboxes to solve all manner of persistent limitations in the Internet protocol suite. Examples include firewalls, NATs,...
Colin Dixon, Arvind Krishnamurthy, Thomas E. Ander...
IPPS
2008
IEEE
14 years 1 months ago
Massive supercomputing coping with heterogeneity of modern accelerators
Heterogeneous supercomputers with combined general purpose and accelerated CPUs promise to be the future major architecture due to their wideranging generality and superior perfor...
Toshio Endo, Satoshi Matsuoka
ICNP
2003
IEEE
14 years 24 days ago
Data Dissemination with Ring-Based Index for Wireless Sensor Networks
In current sensor networks, sensor nodes are capable of not only measuring real world phenomena, but also storing, processing and transferring these measurements. Many data dissem...
Wensheng Zhang, Guohong Cao, Thomas F. La Porta
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
14 years 27 days ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....