We propose an e-learning scenario where eye tracking is exploited to get valuable data about user behavior. What we look at -- as well as how we do that -- can in fact be used to ...
In this paper we present the MapMover project as a case study into the use and design of an interactive system for collective expression. Informed by analysis and reflection we ad...
We describe content-aware layout (CAL), a technique that automatically arranges windows on a user's desktop. Unlike conventional window managers that automatically cascade or...
This interactivity demonstrates Tern, a tangible programming language for middle school and late elementary school students. Tern consists of a collection of wooden blocks shaped ...
The XWand is a novel wireless sensor package that enables styles of natural interaction with intelligent environments. For example, a user may point the wand at a device and contr...