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» Co-Creation System and Human-Computer Interaction
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CHI
2007
ACM
16 years 4 months ago
Using heart rate to control an interactive game
This paper presents a novel way of using real-time heart rate information to control a physically interactive biathlon (skiing and shooting) computer game. Instead of interfacing ...
Aleksi Lindblad, Mikko Jouhtio, Perttu Häm&au...
ACMACE
2005
ACM
15 years 9 months ago
Interactive three-dimensional rendering on mobile computer devices
We present a client/server system that is able to display 3D scenes on handheld devices. This kind of devices have important restrictions of memory and computing power. Therefore,...
Javier Lluch, Rafael Gaitán, Emilio Camahor...
CHI
2005
ACM
16 years 4 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
ACMDIS
2000
ACM
15 years 8 months ago
The Building Blocks of Experience: An Early Framework for Interaction Designers
Design activity has recently attempted to embrace “designing the user experience.” Designers need to demystify how we design for user experience and how the products we design...
Jodi Forlizzi, Shannon Ford
CHI
2007
ACM
16 years 4 months ago
Museum guide robot based on sociological interaction analysis
We are currently working on a museum guide robot with an emphasis on "friendly" human-robot interaction displayed through nonverbal behaviors. In this paper, we focus on...
Yoshinori Kuno, Kazuhisa Sadazuka, Michie Kawashim...