Sciweavers

2179 search results - page 368 / 436
» Co-Creation System and Human-Computer Interaction
Sort
View
DSVIS
2003
Springer
14 years 3 months ago
Workspaces: A Multi-level Architectural Style for Synchronous Groupware
We present a new architectural style for synchronous groupware that eases the transition from scenario based modeling to component design, and from component design to distributed ...
W. Greg Phillips, T. C. Nicholas Graham
HUC
2003
Springer
14 years 3 months ago
Tools for Studying Behavior and Technology in Natural Settings
Abstract. Three tools for acquiring data about people, their behavior, and their use of technology in natural settings are described: (1) a context-aware experience sampling tool, ...
Stephen S. Intille, Emmanuel Munguia Tapia, John R...
ACMDIS
2000
ACM
14 years 2 months ago
Contextual Prototyping of User Interfaces
Contextual development differs from traditional user interface development in several ways: It focuses on the context of usage and the user population rather than on the technical...
Christian Stary
OZCHI
2009
ACM
14 years 4 months ago
Using a multi-touch tabletop for upper extremity motor rehabilitation
Millions of people in Canada have impairments that result in a loss of function and directly affect their ability to carry out activities of daily living. Many individuals with di...
Michelle Annett, Fraser Anderson, Darrell Goertzen...
ACMACE
2005
ACM
14 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry