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ICDCS
2012
IEEE
11 years 11 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
ISCA
2007
IEEE
149views Hardware» more  ISCA 2007»
14 years 2 months ago
Virtual private caches
Virtual Private Machines (VPM) provide a framework for Quality of Service (QoS) in CMP-based computer systems. VPMs incorporate microarchitecture mechanisms that allow shares of h...
Kyle J. Nesbit, James Laudon, James E. Smith
CORR
2004
Springer
142views Education» more  CORR 2004»
13 years 8 months ago
Global Grids and Software Toolkits: A Study of Four Grid Middleware Technologies
: Grid is an infrastructure that involves the integrated and collaborative use of computers, networks, databases and scientific instruments owned and managed by multiple organizati...
Parvin Asadzadeh, Rajkumar Buyya, Chun Ling Kei, D...
IPPS
2005
IEEE
14 years 2 months ago
A Mutual Anonymous Peer-to-Peer Protocol Design
Peer-to-Peer (P2P) computing has become a popular application model because of its easy resource sharing pattern and powerful query search scheme. However, decentralized P2P archi...
Jinsong Han, Yunhao Liu, Li Xiao, Renyi Xiao, Lion...
CORR
2010
Springer
141views Education» more  CORR 2010»
13 years 8 months ago
Designing and Embedding Reliable Virtual Infrastructures
In a virtualized infrastructure where physical resources are shared, a single physical server failure will terminate several virtual servers and crippling the virtual infrastructu...
Wai-Leong Yeow, Cédric Westphal, Ulas C. Ko...