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IJCAI
2001
13 years 9 months ago
Balance and Filtering in Structured Satisfiable Problems
New methods to generate hard random problem instances have driven progress on algorithms for deduction and constraint satisfaction. Recently Achlioptas et al. (AAAI 2000) introduc...
Henry A. Kautz, Yongshao Ruan, Dimitris Achlioptas...
TVLSI
2008
140views more  TVLSI 2008»
13 years 7 months ago
A Novel Mutation-Based Validation Paradigm for High-Level Hardware Descriptions
We present a Mutation-based Validation Paradigm (MVP) technology that can handle complete high-level microprocessor implementations and is based on explicit design error modeling, ...
Jorge Campos, Hussain Al-Asaad
TSP
2008
116views more  TSP 2008»
13 years 7 months ago
Optimal Linear Precoding Strategies for Wideband Noncooperative Systems Based on Game Theory - Part I: Nash Equilibria
In this two-part paper, we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-mult...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...
AUTOMATICA
2006
74views more  AUTOMATICA 2006»
13 years 7 months ago
Distributed receding horizon control for multi-vehicle formation stabilization
We consider the control of interacting subsystems whose dynamics and constraints are decoupled, but whose state vectors are coupled non-separably in a single cost function of a fi...
William B. Dunbar, Richard M. Murray
PPSN
2010
Springer
13 years 6 months ago
Variable Neighborhood Search and Ant Colony Optimization for the Rooted Delay-Constrained Minimum Spanning Tree Problem
Abstract. The rooted delay-constrained minimum spanning tree problem is an NP-hard combinatorial optimization problem arising for example in the design of centralized broadcasting ...
Mario Ruthmair, Günther R. Raidl