: This paper describes a Conceptual Framework underpinning "Systems that Care" in terms of educational systems that take account of motivation, metacognition and affect, ...
Benedict du Boulay, Katerina Avramides, Rosemary L...
Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
: The activities developed in this paper were aimed at providing an awareness of the elements that should be considered in quality learning objects instructional design for elearni...
In this paper, the authors propose Zoomable User Interfaces as an alternative presentation medium to address several common presentation problems. Zoomable User Interfaces offer n...
We propose a new objective for network research: to build a fundamentally different sort of network that can assemble itself given high level instructions, reassemble itself as re...
David D. Clark, Craig Partridge, J. Christopher Ra...