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CANDC
2011
ACM
12 years 7 months ago
Distributed creative cognition in digital filmmaking
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
INTERACT
2003
13 years 8 months ago
Godzilla: Seamless 2D and 3D Sketch Environment for Reflective and Creative Design Work
The rapid development of information technology has enabled many systems that support creative work. However, it has gradually become obvious that the latest information systems h...
Shun'ichi Tano, T. Kodera, T. Nakashima, I. Kawano...
ICEIS
2009
IEEE
13 years 5 months ago
A Model-Based Tool for Conceptual Modeling and Domain Ontology Engineering in OntoUML
This paper presents a Model-Based graphical editor for supporting the creation of conceptual models and domain ontologies in a philosophically and cognitively well-founded modeling...
Alessander Botti Benevides, Giancarlo Guizzardi
IV
2007
IEEE
166views Visualization» more  IV 2007»
14 years 1 months ago
Aesthetic Primitives of Images for Visualization
Images play an important role in visualization. As users are more willing to adopt a product if it evokes pleasurable feelings the aesthetic appeal of interfaces becomes more impo...
Gabriele Peters
HICSS
2002
IEEE
172views Biometrics» more  HICSS 2002»
14 years 12 days ago
Collaborative Software Development: A Discussion of Problem Solving Models and Groupware Technologies
Teamwork is always challenging. Adding the complication of problem solving and software design only amplifies this challenge. The challenges of developing software as a team can b...
Joanna DeFranco-Tommarello, Fadi P. Deek