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CONSTRAINTS
1998
62views more  CONSTRAINTS 1998»
13 years 7 months ago
Learning Game-Specific Spatially-Oriented Heuristics
This paper describes an architecture that begins with enough general knowledge to play any board game as a novice, and then shifts its decision-making emphasis to learned, game-sp...
Susan L. Epstein, Jack Gelfand, Esther Lock
ECCV
2006
Springer
14 years 9 months ago
Learning Discriminative Canonical Correlations for Object Recognition with Image Sets
Abstract. We address the problem of comparing sets of images for object recognition, where the sets may represent arbitrary variations in an object's appearance due to changin...
Tae-Kyun Kim, Josef Kittler, Roberto Cipolla
GECCO
2004
Springer
113views Optimization» more  GECCO 2004»
14 years 1 months ago
Implications of Epigenetic Learning Via Modification of Histones on Performance of Genetic Programming
Extending the notion of inheritable genotype in genetic programming (GP) from the common model of DNA into chromatin (DNA and histones), we propose an approach of embedding in GP a...
Ivan Tanev, Kikuo Yuta
CCR
2010
156views more  CCR 2010»
13 years 7 months ago
Evolvable network architectures: what can we learn from biology?
There is significant research interest recently to understand the evolution of the current Internet, as well as to design clean-slate Future Internet architectures. Clearly, even ...
Constantine Dovrolis, J. Todd Streelman
AAAI
1997
13 years 9 months ago
The "Inverse Hollywood Problem": From Video to Scripts and Storyboards via Causal Analysis
We address the problem of visually detecting causal events and tting them together into a coherent story of the action witnessed by the camera. We show that this can be done by re...
Matthew Brand