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ATAL
2010
Springer
13 years 9 months ago
Decision rules and decision markets
We explore settings where a principal must make a decision about which action to take to achieve a desired outcome. The principal elicits the probability of achieving the outcome ...
Abraham Othman, Tuomas Sandholm
STOC
2009
ACM
238views Algorithms» more  STOC 2009»
14 years 9 months ago
On the convergence of regret minimization dynamics in concave games
We study a general sub-class of concave games, which we call socially concave games. We show that if each player follows any no-external regret minimization procedure then the dyn...
Eyal Even-Dar, Yishay Mansour, Uri Nadav
CHI
2007
ACM
14 years 9 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
CSCW
2010
ACM
14 years 5 months ago
An empirical study of critical mass and online community survival
There is general consensus that critical mass at inception ensures the sustained success of online communities. However, no clear understanding of what constitutes such a 'cr...
Daphne R. Raban, Mihai Moldovan, Quentin Jones
OZCHI
2009
ACM
14 years 3 months ago
A study of email and SMS use in rural Indonesia
This paper describes a two-year research study that piloted and evaluated the use of low-cost, low-bandwidth Information and Communications Technology (ICT) to support meetings be...
Dean M. G. Hargreaves, Toni Robertson