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» Colearning in Differential Games
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DA
2010
82views more  DA 2010»
13 years 7 months ago
Procurement Auctions for Differentiated Goods
: We consider two mechanisms to procure differentiated goods: the request for quote and an English auction with bidding credits. In the request for quote, each seller submits a pri...
Jason Shachat, J. Todd Swarthout
IADIS
2004
13 years 9 months ago
Challenges for Network Computer Games
Interactive entertainment and specifically computer games has grown into a multi-billion industry in the last few years and continues to grow. This expansion has fueled a number o...
Yusuf Pisan
ICTAI
2008
IEEE
14 years 2 months ago
The Performance of Approximating Ordinary Differential Equations by Neural Nets
—The dynamics of many systems are described by ordinary differential equations (ODE). Solving ODEs with standard methods (i.e. numerical integration) needs a high amount of compu...
Josef Fojdl, Rüdiger W. Brause
NETGAMES
2005
ACM
14 years 1 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
INFOCOM
2003
IEEE
14 years 1 months ago
Pricing Network Services
— We propose a game theoretic pricing mechanism for statistically guaranteed service in packet-switched networks. The mechanism provides congestion control, differentiated qualit...
Jun Shu, Pravin Varaiya