Sciweavers

6982 search results - page 133 / 1397
» Collaboration
Sort
View
109
Voted
ORL
2008
108views more  ORL 2008»
15 years 2 months ago
Mechanism design for a multicommodity flow game in service network alliances
We study a collaborative multicommodity flow game where individual players own capacity on the edges of the network and share this capacity to deliver commodities. We present memb...
Richa Agarwal, Özlem Ergun
RE
2006
Springer
15 years 2 months ago
Improving the Modeling of Use Case Relationship
Use-cases often capture the expected behaviors of a system and its components. During requirements analysis, it is important to understand and model the relationship among differe...
Jian Tang, Donglin Liang
130
Voted
AEI
2000
127views more  AEI 2000»
15 years 2 months ago
CAIRO: a concurrent engineering meeting environment for virtual design teams
This paper presents the software architecture for a next generation concurrent engineering environment that helps geographically separated designers and engineers to collaborate e...
Feniosky Peña-Mora, Karim Hussein, Sanjeev ...
110
Voted
ETS
2000
IEEE
116views Hardware» more  ETS 2000»
15 years 2 months ago
The NetAcademy as a Medium for Learning Communities
The purpose of this article is to illustrate the concept of the NetAcademy for the design and implementation of online learning communities as collaborative learning environments....
Sabine Seufert
116
Voted
WIKIS
2010
ACM
15 years 28 days ago
What did they do?: deriving high-level edit histories in Wikis
Wikis have become a popular online collaboration platform. Their open nature can, and indeed does, lead to a large number of editors of their articles, who create a large number o...
Peter Kin-Fong Fong, Robert P. Biuk-Aghai