This paper presents an objects-based framework for building collaborative applications. The framework consists of ten objects: box, boxObject, environment, user, role, session, br...
This work presents a collaborative educational game, Time2Play, developed in Second Life, which allows the creation of stories in a collaborative fashion, offering a new form of ex...
: Collaborative learning environments require carefully crafted designs –both technical and social. This paper presents a model describing how to design socio-technical environme...
Collaborative filtering (CF) and contentbased filtering (CBF) have widely been used in information filtering applications, both approaches having their individual strengths and...
Kai Yu, Anton Schwaighofer, Volker Tresp, Wei-Ying...
—Co-located collaboration in classroom is the topic we tackle in this paper. We present COFFEE a tailorable collaborative environment that is designed for interactive, colocated ...
Rosario De Chiara, Antonio Di Matteo, Ilaria Manno...