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SEKE
2001
Springer
14 years 3 days ago
Adapting Game Technology to Support Individual and Organizational Learning
It is well known that traditional educational techniques can be complemented by simulation to achieve a more effective learning experience. One would expect the same phenomenon to...
Emily Oh Navarro, André van der Hoek
ICSE
1995
IEEE-ACM
13 years 11 months ago
Software Requirements Negotiation and Renegotiation Aids: A Theory-W Based Spiral Approach
A major problem in requirements engineering is obtaining requirements that address the concerns of multiple stakeholders. An approach to such a problem is the Theory-W based Spira...
Barry W. Boehm, Prasanta K. Bose, Ellis Horowitz, ...
SIGSOFT
2009
ACM
14 years 8 months ago
Learning from examples to improve code completion systems
The suggestions made by current IDE's code completion features are based exclusively on static type system of the programming language. As a result, often proposals are made ...
Marcel Bruch, Martin Monperrus, Mira Mezini
UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
IUI
1998
ACM
13 years 12 months ago
Task-sensitive Cinematography Interfaces for Interactive 3D Learning Environments
Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...