We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
In e-Science, scientific workflow systems are used to share data and knowledge in collaborative experiments. In recent work we discussed the concepts of a workflow bus [1], allowin...
Frank Terpstra, Zhiming Zhao, Wico Mulder, Pieter ...
This paper presents a novel approach for knowledge mining from a sparse and repeated measures dataset. Genetic programming based symbolic regression is employed to generate multip...
Katya Vladislavleva, Kalyan Veeramachaneni, Matt B...
Complex networks exist in a wide array of diverse domains, ranging from biology, sociology, and computer science. These real-world networks, while disparate in nature, often compr...
Haizheng Zhang, C. Lee Giles, Henry C. Foley, John...
A software framework is a technology that enables software reuse, potentially yielding rich dividends but requiring significant longterm investment. However, a framework is not a ...