In this paper we describe CALVIN, an immersive multimedia approach to applying virtual reality in architectural design and collaborative visualization emphasizing heterogeneous pe...
This paper focuses on technologies that enable meaningful, constructionist interaction in collaborative music environments. In particular, it describes the design and implementati...
Conor McCarthy, James Bligh, Kevin Jennings, Brend...
This paper explores the issue of user embodiment within collaborative virtual environments. By user embodiment we mean the provision of users with appropriate body images so as to...
Steve Benford, John Bowers, Lennart E. Fahlé...
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
: The applications of 3D-virtual environments and Voice User Interface (VUI) on personal computers have received significant attention in recent years. Since speech is the most nat...