In this paper we present a general, flexible framework for learning mappings from images to actions by interacting with the environment. The basic idea is to introduce a feature-...
Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
A control flow trace captures the complete sequence of dynamically executed basic blocks and function calls. It is usually of very large size and therefore commonly stored in com...
We experimented on task-level robot learning based on bi-directional theory. The via-point representation was used for ‘learning by watching’. In our previous work, we had a r...
—Consider the problem of a robot (learning mechanism or algorithm) attempting to locate a point on a line. The mechanism interacts with a random environment which essentially inf...