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VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
14 years 1 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
SIGGRAPH
1997
ACM
14 years 23 days ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
ICCE
2007
112views Education» more  ICCE 2007»
13 years 10 months ago
Collaborative Lesson-preparing Environments: EduWiki Designing and its Applications
: Eduwiki is a version of Wiki integrated educational special needs aims to support collaborative lesson-preparing. The paper described the workflow and function of developing Eduw...
Yueliang Zhou, Chaohua Gong
AMDO
2008
Springer
13 years 10 months ago
Autonomous Virtual Agents for Performance Evaluation of Tracking Algorithms
This paper describes a framework which exploits the use of computer animation to evaluate the performance of tracking algorithms. This can be achieved in two different, complementa...
Pau Baiget, F. Xavier Roca, Jordi Gonzàlez
CHI
2002
ACM
14 years 9 months ago
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments
User interfaces can improve task performance by exploiting the powerful human capabilities for spatial cognition. This opportunity has been demonstrated by many prior experiments....
Andy Cockburn, Bruce J. McKenzie