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NETGAMES
2005
ACM
14 years 2 months ago
Packetization interval of haptic media in networked virtual environments
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
Masaki Fujimoto, Yutaka Ishibashi
COMCOM
2007
84views more  COMCOM 2007»
13 years 8 months ago
A genetic approach for adding QoS to distributed virtual environments
Distributed Virtual Environment (DVE) systems have been designed last years as a set of distributed servers. These systems allow a large number of remote users to share a single 3...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
ICPPW
2006
IEEE
14 years 2 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
MMM
2005
Springer
185views Multimedia» more  MMM 2005»
14 years 2 months ago
Database Support for Haptic Exploration in Very Large Virtual Environments
The efficient management of complex objects has become an enabling technology for modern multimedia information systems as well as for many novel database applications. Unfortunat...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
MSS
2005
IEEE
182views Hardware» more  MSS 2005»
14 years 2 months ago
Evaluation of Advanced TCP Stacks in the iSCSI Environment using Simulation Model
Enterprise storage demands have overwhelmed traditional storage mechanisms and have led to the development of Storage Area Networks (SANs). This has resulted in the design of SCSI...
Girish Motwani, K. Gopinath