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ISVC
2005
Springer
14 years 2 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...
JMM2
2006
146views more  JMM2 2006»
13 years 8 months ago
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
MOBICOM
2010
ACM
13 years 9 months ago
Design and experimental evaluation of multi-user beamforming in wireless LANs
Multi-User MIMO promises to increase the spectral efficiency of next generation wireless systems and is currently being incorporated in future industry standards. Although a signi...
Ehsan Aryafar, Narendra Anand, Theodoros Salonidis...
ATAL
2006
Springer
14 years 14 days ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus
ICRA
2010
IEEE
145views Robotics» more  ICRA 2010»
13 years 7 months ago
Extracting general-purpose features from LIDAR data
— The detection of features from Light Detection and Ranging (LIDAR) data is a fundamental component of featurebased mapping and SLAM systems. Existing detectors tend to exploit ...
Yangming Li, Edwin B. Olson