Sciweavers

358 search results - page 15 / 72
» Collaborative Visualization in Augmented Reality
Sort
View
ISMAR
2005
IEEE
14 years 3 months ago
Enhanced Eyes for Better Gaze-Awareness in Collaborative Mixed Reality
The concept of “enhanced eyes” to restore gaze awareness in a collaborative mixed-reality space is proposed. Three “enhanced eyes” schemes are described: controlling the h...
Keisuke Tateno, Masayuki Takemura, Yuichi Ohta
ISMAR
2006
IEEE
14 years 3 months ago
Support system for guitar playing using augmented reality display
Learning to play the guitar is difficult. We proposed a system that assists people learning to play the guitar using augmented reality. This system shows a learner how to correct...
Yoichi Motokawa, Hideo Saito
PUC
2002
121views more  PUC 2002»
13 years 9 months ago
First Person Indoor/Outdoor Augmented Reality Application: ARQuake
: This paper presents a first person outdoor/indoor augmented reality application ARQuake that we have developed. ARQuake is an extension of the desktop game Quake, and as such we ...
Bruce H. Thomas, Benjamin Close, John Donoghue, Jo...
ISWC
1998
IEEE
14 years 1 months ago
A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation
To date augmented realities are typically operated in only a small de ned area, in the order of a large room. This paper reports on our investigation into expanding augmented real...
Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, ...
ISMAR
2009
IEEE
14 years 4 months ago
Augmented touch without visual obtrusion
Visuo-haptic mixed reality consists of adding to a real scene the ability to see and touch virtual objects. It requires the use of seethrough display technology for visually mixin...
Francesco I. Cosco, Carlos Garre, Fabio Bruno, Mau...