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» Collaborative augmented reality: exploring dynamical systems
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ISMAR
2009
IEEE
14 years 2 months ago
Online environment model estimation for augmented reality
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Jonathan Ventura, Tobias Höllerer
ISMAR
2002
IEEE
14 years 14 days ago
The Use of Dense Stereo Range Data in Augmented Reality
This paper describes an augmented reality system that incorporates a real-time dense stereo vision system. Analysis of range and intensity data is used to perform two functions: 1...
Gaile G. Gordon, Mark Billinghurst, Melanie Bell, ...
ACMACE
2005
ACM
14 years 1 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
GAMEON
2003
13 years 9 months ago
A System for Creating Simple Character Behaviours
We introduce a real-time character animation system which is currently used in an augmented reality environment for the fast creation of simple character behaviour. By placing and...
Stefan Grünvogel, Stephan Schwichtenberg
ICMCS
2000
IEEE
135views Multimedia» more  ICMCS 2000»
13 years 12 months ago
Camera Tracking for Augmented Reality Media
This paper presents a camera tracking system for the spatial stabilization of Augmented Reality (AR) media. Our approach integrates both artificial landmarks (fiducials) and natur...
Bolan Jiang, Suya You, Ulrich Neumann