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132
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ICALT
2006
IEEE
15 years 9 months ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
143
Voted
ISMAR
2005
IEEE
15 years 9 months ago
Augmented Foam: A Tangible Augmented Reality for Product Design
Computer Aided Design applications have become designers’ inevitable tools for expressing and simulating innovative ideas and concepts. However, replacing traditional materials ...
Woohun Lee, Jun Park
134
Voted
VR
2008
IEEE
155views Virtual Reality» more  VR 2008»
15 years 10 months ago
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception
As the use of virtual and augmented reality applications becomes more common, the need to fully understand how observers perceive spatial relationships grows more critical. One of...
Adam Jones, J. Edward Swan II, Gurjot Singh, Eric ...
126
Voted
ISMAR
2009
IEEE
15 years 10 months ago
A replication study testing the validity of AR simulation in VR for controlled experiments
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an “AR simulation” approach, in which a Virtual Reality (VR) sy...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
120
Voted
ISMAR
2008
IEEE
15 years 10 months ago
Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
Although Augmented Reality technology was first developed over forty years ago, there has been little survey work giving an overview of recent research in the field. This paper re...
Feng Zhou, Henry Been-Lirn Duh, Mark Billinghurst