Sciweavers

174 search results - page 14 / 35
» Collaborative gaming in augmented reality
Sort
View
CSCW
2002
ACM
13 years 7 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
PRESENCE
2002
194views more  PRESENCE 2002»
13 years 7 months ago
Explorations in the Use of Augmented Reality for Geographic Visualization
In this paper we describe two explorations in the use of hybrid user interfaces for collaborative geographic data visualization. Our first interface combines three technologies; A...
Nicholas R. Hedley, Mark Billinghurst, Lori Postne...
ISMAR
2005
IEEE
14 years 1 months ago
Enhanced Eyes for Better Gaze-Awareness in Collaborative Mixed Reality
The concept of “enhanced eyes” to restore gaze awareness in a collaborative mixed-reality space is proposed. Three “enhanced eyes” schemes are described: controlling the h...
Keisuke Tateno, Masayuki Takemura, Yuichi Ohta
ISMAR
2005
IEEE
14 years 1 months ago
AR Karaoke: Acting in Your Favorite Scenes
In this paper we present a concept for augmented reality entertainment, called AR Karaoke, where users perform their favorite dramatic scenes with virtual actors. AR Karaoke is th...
Maribeth Gandy, Blair MacIntyre, Peter Presti, Ste...
ICAT
2006
IEEE
14 years 1 months ago
Shared Design Space: Sketching Ideas Using Digital Pens and a Large Augmented Tabletop Setup
Abstract. Collaborative Augmented Reality (AR) setups are becoming increasingly popular. We have developed a collaborative tabletop environment that is designed for brainstorming a...
Michael Haller, Peter Brandl, Daniel Leithinger, J...