Traditional teaching methods have acknowledged limitations. Lectures may be used to transmit information efficiently, but often fail to motivate students to engage with the subjec...
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
We have previously developed a collaborative virtual environment (CVE) for small-group virtual classrooms, intended for distance learning by geographically dispersed students. The...
We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
The Rule Responder project (responder.ruleml.org) extends the Semantic Web towards a Pragmatic Web infrastructure for collaborative human-computer networks. These allow semi-autom...
Adrian Paschke, Harold Boley, Alexander Kozlenkov,...