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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
VRCAI
2006
ACM
14 years 1 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
MM
2004
ACM
208views Multimedia» more  MM 2004»
14 years 1 months ago
Fast and robust video clip search using index structure
Content based retrieval of similar multimedia objects (e.g. images, text, and videos) is an important research issue in the field of multimedia database. In this demo, we present ...
Ling-Yu Duan, Junsong Yuan, Qi Tian, Changsheng Xu
MM
2004
ACM
149views Multimedia» more  MM 2004»
14 years 1 months ago
An adaptive skin model and its application to objectionable image filtering
We propose an adaptive skin-detection method, which allows modelling and detection of the true skin-color pixels with significantly higher accuracy and flexibility than previous...
Qiang Zhu, Ching-Tung Wu, Kwang-Ting Cheng, Yi-Leh...
NPIV
1998
ACM
108views Visualization» more  NPIV 1998»
13 years 12 months ago
Visualization for situation awareness
We explore techniques from visualization and computational geometry to make tactical information more intuitive to a military commander. To be successful, the commander must quick...
C. M. Hoffman, Y.-J. Kim, R. P. Winkler, J. D. Wal...