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» Color Constancy using 3D Scene Geometry
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SIGGRAPH
2010
ACM
14 years 6 days ago
Ambient point clouds for view interpolation
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ...
Michael Goesele, Jens Ackermann, Simon Fuhrmann, C...
3DIM
1997
IEEE
13 years 12 months ago
Registration and Integration of Textured 3-D Data
In general, multiple views are required to create a complete 3-D model of an object or of a multi-roomed indoor scene. In this work, we address the problem of merging multiple tex...
Andrew Edie Johnson, Sing Bing Kang
3DICA
2000
13 years 9 months ago
Automatic Reconstruction of Large 3D Models of Real Environments from Unregistered Data-sets
Towards photo-realistic 3D scene reconstruction from range and color images, we present a statistical technique for multimodal image registration. Statistical tools are employed t...
Faysal Boughorbel, David L. Page, Mongi A. Abidi
CVPR
2010
IEEE
13 years 10 months ago
Multi-View Scene Flow Estimation: A View Centered Variational Approach
We present a novel method for recovering the 3D structure and scene flow from calibrated multi-view sequences. We propose a 3D point cloud parametrization of the 3D structure and ...
Tali Bahsa, Yael Moses, Nahum Kiryati
IMAGING
2003
13 years 9 months ago
A Large Image Database for Color Constancy Research
We present a study on various statistics relevant to research on color constancy. Many of these analyses could not have been done before simply because a large database for color ...
Florian Ciurea, Brian V. Funt