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» Color Constancy using 3D Scene Geometry
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ICCV
2007
IEEE
14 years 9 months ago
Efficient Multi-View Reconstruction of Large-Scale Scenes using Interest Points, Delaunay Triangulation and Graph Cuts
We present a novel method to reconstruct the 3D shape of a scene from several calibrated images. Our motivation is that most existing multi-view stereovision approaches require so...
Patrick Labatut, Jean-Philippe Pons, Renaud Kerive...
VCIP
2000
120views Communications» more  VCIP 2000»
13 years 9 months ago
Review of image-based rendering techniques
In this paper, we survey the techniques for image-based rendering. Unlike traditional 3D computer graphics in which 3D geometry of the scene is known, image-based rendering techni...
Harry Shum, Sing Bing Kang
SCVMA
2004
Springer
14 years 1 months ago
3D SSD Tracking from Uncalibrated Video
Abstract. In registration-based tracking precise pose between a reference template and the current image is determined by warping image patches into the template coordinates and ma...
Dana Cobzas, Martin Jägersand
3DPVT
2006
IEEE
257views Visualization» more  3DPVT 2006»
14 years 1 months ago
3D from Line Segments in Two Poorly-Textured, Uncalibrated Images
This paper addresses the problem of camera selfcalibration, bundle adjustment and 3D reconstruction from line segments in two images of poorly-textured indoor scenes. First, we ge...
Herbert Bay, Andreas Ess, Alexander Neubeck, Luc J...
JMM2
2006
139views more  JMM2 2006»
13 years 7 months ago
Robust Real-time 3D Detection of Obstructed Head and Hands in Indoors Environments
We address the need for robust detection of obstructed human features in complex environments, with a focus on intelligent surgical UIs. In our setup, real-time detection is used t...
Sébastien Grange, Charles Baur