— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
This paper presents a new technique to reduce the storage cost of high quality 3D video. In 3D video [12], a sequence of 3D objects represents scenes in motion. Every frame is com...
A new approach to ray tracing implicit surfaces based on recursive space subdivision is presented in this paper. Interval arithmetic, already used to calculate intersections in ray...
Detection of feature points in images is an important preprocessing stage for many algorithms in Computer Vision. We address the problem of detection of feature points in video se...
We present a semi-interactive system for advanced video processing and editing. The basic idea is to partially recover planar regions in object space and to exploit this minimal p...