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» Color Constancy using 3D Scene Geometry
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IROS
2007
IEEE
254views Robotics» more  IROS 2007»
14 years 2 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...
CVPR
2007
IEEE
14 years 9 months ago
Topology matching for 3D video compression
This paper presents a new technique to reduce the storage cost of high quality 3D video. In 3D video [12], a sequence of 3D objects represents scenes in motion. Every frame is com...
Tony Tung, Francis Schmitt, Takashi Matsuyama
DGCI
2005
Springer
14 years 1 months ago
Arbitrary 3D Resolution Discrete Ray Tracing of Implicit Surfaces
A new approach to ray tracing implicit surfaces based on recursive space subdivision is presented in this paper. Interval arithmetic, already used to calculate intersections in ray...
Nilo Stolte
CVPR
2001
IEEE
14 years 9 months ago
Scene-Consistent Detection of Feature Points in Video Sequences
Detection of feature points in images is an important preprocessing stage for many algorithms in Computer Vision. We address the problem of detection of feature points in video se...
Ariel Tankus, Yehezkel Yeshurun
VMV
2008
307views Visualization» more  VMV 2008»
13 years 9 months ago
2D Video Editing for 3D Effects
We present a semi-interactive system for advanced video processing and editing. The basic idea is to partially recover planar regions in object space and to exploit this minimal p...
Darko Pavic, Volker Schönefeld, Lars Krecklau...