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» Color Constancy using 3D Scene Geometry
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IJISTA
2008
108views more  IJISTA 2008»
13 years 7 months ago
On-the-fly scene acquisition with a handy multi-sensor system
: We present a scene acquisition system which allows for fast and simple acquisition of arbitrarily large 3D environments. We propose a small device which acquires and processes fr...
Benjamin Huhle, Philipp Jenke, Wolfgang Straß...
ICCV
2003
IEEE
14 years 9 months ago
Scene Modeling Based on Constraint System Decomposition Techniques
We present a new approach to 3D scene modeling based on geometric constraints. Contrary to the existing methods, we can quickly obtain 3D scene models that respect the given const...
Marta Wilczkowiak, Gilles Trombettoni, Christophe ...
ICPR
2002
IEEE
14 years 21 days ago
A Histogram-Based Color Consistency Test for Voxel Coloring
Voxel Coloring has become a popular technique for reconstructing a 3D scene from a set of 2D images. While many different variants of this technique exist, all rely on a test to d...
Mark R. Stevens, W. Bruce Culbertson, Thomas Malzb...
ECCV
2010
Springer
14 years 1 months ago
Local Occlusion Detection Under Deformations Using Topological Invariants
Occlusions provide critical cues about the 3D structure of man-made and natural scenes. We present a mathematical framework and algorithm to detect and localize occlusions in image...
3DPVT
2006
IEEE
192views Visualization» more  3DPVT 2006»
14 years 1 months ago
Spherical Catadioptric Arrays: Construction, Multi-View Geometry, and Calibration
This paper introduces a novel imaging system composed of an array of spherical mirrors and a single highresolution digital camera. We describe the mechanical design and constructi...
Douglas Lanman, Daniel E. Crispell, Megan Wachs, G...